![]() ![]() This might be less of a problem if Nightwar took more risks with its turn order. Of course, the flipside of that is that all those lovely animation frames do eventually add up, and even taking down single enemies several levels below you can sometimes take an inordinate amount of time - especially compared to the increasing number of JRPGs with fast-forward buttons, Bravely Default included. Everything from basic attacks right up to powerful 'Burst' abilities are beautifully animated, your party and enemies alike, and simply watching these battles play out onscreen is a joy unto itself. It's this trade-off that sits at the heart of Battle Chasers: Nightwar's combat system, and for the most part it's an engaging dance of risk and reward that in its best moments calls to mind Square Enix's excellent Bravely Default games on the Nintendo 3DS. Smaller attacks, meanwhile, let you attack instantly, and also help to restore your all-important mana bar that you'll need to unleash your more powerful abilities. Despite enemy HP bars never reaching the same dizzying heights as your typical Final Fantasy game, most of your attacks are relatively modest in size and those that do hit hard can often shift you back several places in the game's turn order. ![]() It's much slower paced than your average Diablo-like, if only because each new enemy encounter throws you into a big turn-based battle arena where you'll duke it out with up to three monsters at a time.īattles can be lengthy affairs, too. When you're not stomping around its gorgeous cel-shaded overworld map, you'll be bashing your way through procedurally generated isometric dungeons to further the game's story, unearthing new weapons, lore extracts and crafting materials as well as tackling the odd light puzzle between fights. It's classic fantasy RPG stuff, with talking golems, evil sorceresses, beast tamers and wise-cracking mages all part and parcel of this wonderfully realised world. Based on Joe Madureira's comic book of the same name, this super stylish RPG dungeon crawler scratches a lot of retro itches, combining the turn-based battles of ye olde Final Fantasy games with Diablo-like dungeon looting to great effect.Īfter an explosive opening that sees your party of five get separated across a vast island where dark magic and foul deeds are afoot, you'll spend the game's early hours rebuilding your crew while unravelling a deeper mystery that threatens the entire island. Fortunately, its arrival on Xbox Game Pass for PC means I now have no excuse, and goodness, it really is quite the looker. One a day, every day, perhaps for all time.īattle Chasers: Nightwar is one of those RPGs I've had my eye on for years but could never quite find the time to actually sit down and play. Have You Played? is an endless stream of game retrospectives. ![]()
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